Tom Freehill
Game Developer
Profile
I have a bachelors in mechanical engineering with several years of professional lab experience, located in Decatur, GA. Nearly all of my personal projects are focused on AI, physics, and level design for video games. I have also extensively worked troubleshooting and providing hands-on training in multiple technology platforms.
Employment History
Solidia Technologies Inc., Piscataway NJ (5/2012 – 5/2014)
Research and Development, Production Technician
Planned and executed experiments to develop novel, potentially carbon negative cement technologies. Assisted with information technology needs of the company.
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Improved quality of final products in a dynamic experimentation environment.
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Maintained constant information exchange with every team member for efficient production of meaningful results.
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Documented and presented lab experiment results at weekly team meetings.
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Extensive work with many industrial chemicals and MSDS, as well as constant 5S safety and housekeeping compliance.
Best Buy Geek Squad, East Brunswick, NJ (3/2010 – 2/2012)
Senior Counter Intelligence Agent
Provided repairs and troubleshooting services to customers for personal and professional technology devices, ensuring repairs were complete beyond expectations, while keeping customers informed.
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Supervised and Trained new employees on sales, repairs, and running the precinct.
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Developed new tools for improved repair times and client satisfaction.
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Managed Inventory and consistently minimized overhead costs.
Best Buy Geek Squad, Kingston, NY (5/2009 – 3/2010)
Counter Operations Agent
Sales and Service representative for personal and professional technology.
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Catalogued and completed extensive hardcopy and electronic paperwork for internal communications, customer communications as well as vendor communications.
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Responsible for completion of 10+ repairs for customers’ personal technology on a daily basis.
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Provided customer service and conducted sales.
Education
New Jersey Institute of Technology, Newark, NJ (2013 – 2016)
Bachelor of Science, Mechanical Engineering
Cum Laude GPA 3.56
Top of the Class: Kinematics of Machinery, Communication for Engineers, Dynamics of Spaceflight, Aerodynamics, Robotics & Programmable Logic Controllers, Game Mod Development
Technical Experience
C/C++ (fluent)
Unity (proficient)
C# (proficient)
SDL 2 (fluent)
Java (familiar)
Solidworks (fluent)
Git (proficient)
Creo (fluent)
Independent Projects
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Halt Catch Fire - C#, Windows and Android, 2017
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Don’t Be a Hero - C++, SDL, Windows, 2016
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Engine of Evil - C++, SDL, Windows, 2016 - Present
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Quake 2: Soul Collector Mod - C, 2016
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Quake 4: Black Thunder Stealth Mod - C++, 2016
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Doom PWAD Level Design - Windows, 2003 - 2008
Other Activities
New Horizons, New Brunswick NJ (10/2010 – 1/2013)
Assistant Teacher
Educated children ages 5-13 in jujitsu martial arts; focused on autonomy, initiative, camaraderie, honor, and empathy.
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Educated classes from one on one to as large as ten (10).
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Communicated with parents, assistant teachers, and the head professor to achieve positive growth.